createLocation: Difference between revisions
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Dr Eyeball (talk | contribs) (add A2 CfgLocationTypes image) |
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*VegetationVineyard | *VegetationVineyard | ||
For the actual name of the location, use [[setText]]. | For the actual name text of the location, use [[setText]]. | ||
[[Image:Arma2_CfgLocationTypes.jpg|right|thumb|Location icons and fonts (Arma 2)]] | |||
'''In Arma 2 :''' | '''In Arma 2 :''' | ||
Revision as of 07:33, 26 October 2012
Description
- Description:
- Creates a location of the specified class and dimensions at the specified position. Classes are defined in CfgLocationTypes.
- Groups:
- Uncategorised
Syntax
- Syntax:
- Location = createLocation [className, position, sizeX, sizeY]
- Parameters:
- [className, position, sizeX, sizeY]: Array
- className: String
- position: Position
- sizeX: Number in meters
- sizeY: Number in meters
- Return Value:
- Location
Examples
- Example 1:
myLocation = createLocation ["NameVillage", [4035,2151,10], 100, 100]
Additional Information
- See also:
- setText
Notes
-
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Only post proven facts here! Add Note
Notes
- Mount
- Name
- NameMarine
- NameCityCapital
- NameCity
- NameVillage
- NameLocal
- Hill
- ViewPoint
- RockArea
- BorderCrossing
- VegetationBroadleaf
- VegetationFir
- VegetationPalm
- VegetationVineyard
- Name
- Strategic
- StrongpointArea
- FlatArea
- FlatAreaCity
- FlatAreaCitySmall
- CityCenter
- Airport
- NameMarine
- NameCityCapital
- NameCity
- NameVillage
- NameLocal
- Hill
- ViewPoint
- RockArea
- BorderCrossing
- VegetationBroadleaf
- VegetationFir
- VegetationPalm
- VegetationVineyard
Possible location types are:
For the actual name text of the location, use setText.
In Arma 2 :