createLocation

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Introduced with Armed Assault version 1.08
  Effects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.08

Description

Description:
Creates a location of the specified class and dimensions at the specified position. Classes are defined in CfgLocationTypes.

Syntax

Syntax:
createLocation [className, position, sizeX, sizeY]
Parameters:
[className, position, sizeX, sizeY]: Array
className: String - see Location Types
position: Position2D, Position3D or Object
sizeX: Number in meters
sizeY: Number in meters
Return Value:
Location

Examples

Example 1:
_location = createLocation [ "NameVillage" , [4035,2151,10], 100, 100];
Example 2:
_location = createLocation [ "NameVillage" , [4035,2151,10], 30, 30]; _location setText "Player town";

Additional Information

Multiplayer:
-
See also:
setTextnearestLocationnearestLocationslocationPositionnearestLocationWithDubbingsetRectangularrectangular

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on 12:25, 12 February 2010
MaestrO.fr, TeaCup
Possible location types, see: Location Types
For the actual name text of the location, use setText.

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