fogForecast: Difference between revisions
Jump to navigation
Jump to search
m (Text replace - "{{uc:{{PAGENAME}}}}" to "{{uc:{{PAGENAME}}}} {{uc:{{PAGENAME}}}}") |
m (Text replace - "{{uc:{{PAGENAME}}}}" to "{{uc:{{PAGENAME}}}} {{uc:{{PAGENAME}}}}") |
||
Line 35: | Line 35: | ||
[[Category:Command_Group:_Environment|{{uc:{{PAGENAME}}}}]] | [[Category:Command_Group:_Environment|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] |
Revision as of 11:52, 25 March 2013
Description
- Description:
- Returns the forecast fog value. A value of 0 means no fog, 1 means maximum fog.
- Multiplayer:
- This command returns the local forcast fog value. Each client and the server can have differing values.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_level=FogForecast
Additional Information
- See also:
- fogsetFognextWeatherChange
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note