nextWeatherChange
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Description
- Description:
-
Return the remaining time (in seconds) over which the current weather change will occur.
When a weather change finishes, the game engine will automatically generate a new random weather change over a realistic time period (minimum of 90 minutes).
Syntax
Examples
- Example 1:
-
_seconds = nextWeatherChange;
Additional Information
- See also:
- fogfogForecastsetFogovercastsetOvercastovercastForecastforceWeatherChange
- Groups:
- Environment