isKeyActive: Difference between revisions
Jump to navigation
Jump to search
m (fixed link) |
m (Text replace - "{{uc:{{PAGENAME}}}}" to "{{uc:{{PAGENAME}}}} {{uc:{{PAGENAME}}}}") |
||
Line 39: | Line 39: | ||
[[Category:Command Group: Mission Information|ISKEYACTIVE]] | [[Category:Command Group: Mission Information|ISKEYACTIVE]] | ||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] |
Revision as of 11:55, 25 March 2013
Description
- Description:
- Checks whether the given key is active in the current user profile. See keys, keysLimit and doneKeys in the description.ext file of the missions.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_ok = isKeyActive "Mission04Key"
Additional Information
- See also:
- activateKeydeActivateKey
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma version 1.00
- Arma: New Scripting Commands
- Arma: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP Elite
- Scripting Commands ArmA
- Command Group: Mission Information
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters