handgunMagazine: Difference between revisions
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(Created page with "{{Command|= Comments ____________________________________________________________________________ ________________ | arma3 |= Game name |0.70|= Game version __________________...") |
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| Returns class | | Returns either single element array, containing class name of currently loaded in the handgun magazine, or an empty array if unit has no handgun or handgun is not loaded. This command is used for infantry weapons only. |= | ||
Description | Description | ||
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| '''handgunMagazine''' | | '''handgunMagazine''' unit |= Syntax | ||
|p1= | |p1= unit: [[Object]] |= PARAMETER1 | ||
| [[Array]] |= RETURNVALUE | | [[Array]] |= RETURNVALUE | ||
|x1= <code> | |x1= <code>[[hint]] [[handgunMagazine]] [[player]]; //["16Rnd_9x21_Mag"] | ||
</code>|= EXAMPLE1 | </code>|= EXAMPLE1 | ||
|x2= <code>_array <nowiki>=</nowiki> [[handgunMagazine]] [[player]]; | |||
[[if]] ([[count]] _array > 0) [[then]] { | |||
[[hint]] ("Handgun is loaded with " + (_array [[select]] 0) + "!"); | |||
} [[else]] { | |||
[[if]] ([[handgunWeapon]] [[player]] != "") [[then]] { | |||
[[hint]] "Handgun is not loaded!"; | |||
} [[else]] { | |||
[[hint]] "Player doesn't have a handgun!"; | |||
}; | |||
}; | |||
</code>|= EXAMPLE2 | |||
____________________________________________________________________________ | ____________________________________________________________________________ | ||
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________________ | ________________ | ||
| | | [[handgunWeapon]], [[handgunItems]], [[addHandgunItem]], [[removeHandgunItem]], [[removeAllHandgunItems]], [[primaryWeaponMagazine]], [[secondaryWeaponMagazine]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 17:58, 10 August 2013
Description
- Description:
- Returns either single element array, containing class name of currently loaded in the handgun magazine, or an empty array if unit has no handgun or handgun is not loaded. This command is used for infantry weapons only.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
hint handgunMagazine player; //["16Rnd_9x21_Mag"]
- Example 2:
_array = handgunMagazine player; if (count _array > 0) then { hint ("Handgun is loaded with " + (_array select 0) + "!"); } else { if (handgunWeapon player != "") then { hint "Handgun is not loaded!"; } else { hint "Player doesn't have a handgun!"; }; };
Additional Information
- See also:
- handgunWeaponhandgunItemsaddHandgunItemremoveHandgunItemremoveAllHandgunItemsprimaryWeaponMagazinesecondaryWeaponMagazine
Notes
-
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