BIS fnc removeStackedEventHandler: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 29: | Line 29: | ||
<dl class="command_description"> | <dl class="command_description"> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="notedate">Posted on November 1, 2013 | |||
<dt class="note">[[User:neokika|neokika]]<dd class="note"> | |||
More info at: http://forums.bistudio.com/showthread.php?167822-Stacked-event-handlers-OnEachFrame-OnPlayerConnected-etc | |||
<!-- Note Section END --> | <!-- Note Section END --> |
Revision as of 18:29, 1 November 2013
Description
- Description:
- Remove a stacked event. handler.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- param call BIS_fnc_removeStackedEventHandler;
- Parameters:
- param: String
- param: String
- Return Value:
- Array
Examples
- Example 1:
["someId", "onEachFrame"] call BIS_fnc_removeStackedEventHandler;
Additional Information
- See also:
- BIS fnc addStackedEventHandler
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on November 1, 2013
- neokika
- More info at: http://forums.bistudio.com/showthread.php?167822-Stacked-event-handlers-OnEachFrame-OnPlayerConnected-etc