BIS fnc removeStackedEventHandler: Difference between revisions
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Remove a stacked event | | Remove a stacked event handler. |= Description | ||
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| param call [[BIS_fnc_removeStackedEventHandler]]; |= Syntax | | param call [[BIS_fnc_removeStackedEventHandler]]; |= Syntax | ||
|p1= | |p1= Key: [[String]] |= Parameter 1 | ||
|p2= | |p2= Event: [[String]] |= Parameter 2 | ||
| [[Array]] |= Return value | | [[Array]] |= Return value |
Revision as of 18:38, 1 November 2013
Description
- Description:
- Remove a stacked event handler.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- param call BIS_fnc_removeStackedEventHandler;
- Parameters:
- Key: String
- Event: String
- Return Value:
- Array
Examples
- Example 1:
["someId", "onEachFrame"] call BIS_fnc_removeStackedEventHandler;
Additional Information
- See also:
- BIS fnc addStackedEventHandler
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on November 1, 2013
- neokika
- More info at: http://forums.bistudio.com/showthread.php?167822-Stacked-event-handlers-OnEachFrame-OnPlayerConnected-etc