allMapMarkers: Difference between revisions
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m (add command group Markers) |
Waffle SS. (talk | contribs) No edit summary |
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| [[Array]] |= RETURNVALUE | | [[Array]] |= RETURNVALUE | ||
|x1= <pre>_markers = allMapMarkers</pre> | |||
returns: ["marker1","_USER_DEFINED #2/0"]|= EXAMPLE1 | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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<dl class='command_description'> | <dl class='command_description'> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="notedate">Posted on March 17, 2014 | |||
<dt class="note">'''[[User:Waffle SS.|Waffle SS.]]''' | |||
<dd class="note">'''A3 1.12''': Markers placed in editor will be in the array as a string of their name. Markers placed by the player will begin with "_USER_DEFINED #." | |||
<!-- Note Section END --> | <!-- Note Section END --> |
Revision as of 22:11, 17 March 2014
Description
- Description:
- Return all markers in map.
- Groups:
- Uncategorised
Syntax
- Syntax:
- allMapMarkers
- Return Value:
- Array
Examples
- Example 1:
_markers = allMapMarkers
returns: ["marker1","_USER_DEFINED #2/0"]
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on March 17, 2014
- Waffle SS.
- A3 1.12: Markers placed in editor will be in the array as a string of their name. Markers placed by the player will begin with "_USER_DEFINED #."