setVelocityTransformation: Difference between revisions

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m (Added to "see also" + <pre> to <code>)
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|x1= <pre>_targetUnit setVelocityTransformation [_tmpPos,_tmpPosNext,_tmpVel,_tmpVelNext,_tmpVecDir,_tmpVecDirNext,_tmpVecUp,_tmpVecUpNext,_tmpTimeDiff];//fn_UnitPlay.sqf from \ca\modules_e\Functions\scenes</pre> |=  
|x1= <code>_targetUnit [[setVelocityTransformation]] [
_tmpPos,
_tmpPosNext,
_tmpVel,
_tmpVelNext,
_tmpVecDir,
_tmpVecDirNext,
_tmpVecUp,
_tmpVecUpNext,
_tmpTimeDiff
];
[[comment]] "fn_UnitPlay.sqf from \ca\modules_e\Functions\scenes";</code> |= Example 1
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| [[velocity]] |= See also
| [[velocity]],
[[velocityModelSpace]],
[[setVelocity]] |= See also
}}
}}



Revision as of 23:26, 22 March 2014

Hover & click on the images for description

Description

Description:
Interpolate and sets vectors.
Groups:
Uncategorised

Syntax

Syntax:
objectName setVelocityTransformation [position1, position2, velocity1, velocity2, direction1, direction2, up1, up2, time]
Parameters:
objectName: Object
position1: Number
position2: Number
velocity1: Number
velocity2: Number
direction1: Number
direction2: Number
up1: Number
up2: Number
time: Number
Return Value:
Nothing

Examples

Example 1:
_targetUnit setVelocityTransformation [ _tmpPos, _tmpPosNext, _tmpVel, _tmpVelNext, _tmpVecDir, _tmpVecDirNext, _tmpVecUp, _tmpVecUpNext, _tmpTimeDiff ]; comment "fn_UnitPlay.sqf from \ca\modules_e\Functions\scenes";

Additional Information

See also:
velocity, velocityModelSpace, setVelocity

Notes

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Notes

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