lbSetData: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (<pre> to <code> + "see also")
Line 29: Line 29:
____________________________________________________________________________________________
____________________________________________________________________________________________
   
   
|x1= <pre>lbSetData [101, 1, "#1"]</pre> |= Example 1
|x1= <code>[[lbSetData]] [101, 1, "#1"];</code> |= Example 1
|x2= <pre>_control lbSetData [1, "#1"]</pre> |= Example 2
 
|x2= <code>_control [[lbSetData]] [1, "#1"];</code> |= Example 2
____________________________________________________________________________________________
____________________________________________________________________________________________


| [[lbData]] |= See also
| [[lbAdd]], [[lbClear]], [[lbColor]], [[lbCurSel]], [[lbData]], [[lbDelete]], [[lbIsSelected]], [[lbPicture]], [[lbSelection]], [[lbSetColor]], [[lbSetCurSel]], [[lbSetPicture]], [[lbSetSelected]], [[lbSetTooltip]], [[lbSetValue]], [[lbSize]], [[lbSort]], [[lbSortByValue]], [[lbText]], [[lbValue]] |= See also


}}
}}

Revision as of 02:33, 11 April 2014

Hover & click on the images for description

Description

Description:
Sets the additional text (invisible) in the item with the given index of the listbox or combobox with id idc of the topmost user dialog to the given data.
Groups:
Uncategorised

Syntax

Syntax:
lbSetData [idc, index, data]
Parameters:
[idc, index, data]: Array
idc: Number of control
index: Number
data: String
Return Value:
Nothing

Alternative Syntax

Syntax:
control lbSetData [index, data]
Parameters:
control: Control
[index, data]: Array
index: Number
data: String
Return Value:
Nothing

Examples

Example 1:
lbSetData [101, 1, "#1"];
Example 2:
_control lbSetData [1, "#1"];

Additional Information

See also:
lbAddlbClearlbColorlbCurSellbDatalbDeletelbIsSelectedlbPicturelbSelectionlbSetColorlbSetCurSellbSetPicturelbSetSelectedlbSetTooltiplbSetValuelbSizelbSortlbSortByValuelbTextlbValue

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section