BIS fnc spawn: Difference between revisions
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(Created page with "''Function syntax in Take On Helicopters differs, see BIS_fnc_MP (Take On Helicopters) for details.'' {{Function|= Comments __________________________________________...") |
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{{Function|= Comments | {{Function|= Comments | ||
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| | | Execute given code for execution. |= Description | ||
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|x2= <code><nowiki>[</nowiki><nowiki>[</nowiki>"Hello"],{hint _this select 0},"BIS_fnc_spawn",true,false,false] spawn [[BIS_fnc_MP]];</code> | |x2= <code><nowiki>[</nowiki><nowiki>[</nowiki>"Hello"],{hint _this select 0},"BIS_fnc_spawn",true,false,false] spawn [[BIS_fnc_MP]];</code> | ||
Show a message to all connected players. |= | |||
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Revision as of 17:35, 26 April 2014
Description
- Description:
- Execute given code for execution.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [params, code] spawn BIS_fnc_spawn;
- Parameters:
- params: Anything - function arguments
- functionCode: Code - function code
- Return Value:
- Nothing
Examples
- Example 1:
[["Hello"],{hint _this select 0}] spawn BIS_fnc_spawn;
show a message for the current player.- Example 2:
[["Hello"],{hint _this select 0},"BIS_fnc_spawn",true,false,false] spawn BIS_fnc_MP;
Show a message to all connected players.
Additional Information
- See also:
- See also needed
Notes
-
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