BIS fnc addCommMenuItem: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (1 revision)
mNo edit summary
Line 37: Line 37:


<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
 
[[Category:Function Group: Misc|{{uc:addCommMenuItem}}]]
[[Category:Arma 3:_Functions|addCommMenuItem]]
[[Category:Functions|{{uc:addCommMenuItem}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:addCommMenuItem}}]]

Revision as of 10:50, 28 July 2014

Hover & click on the images for description

Description

Description:
Add communication menu to the given unit. The item will be available in the Communication menu and visualized in comm menu icon area.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[owner,itemClass] call BIS_fnc_addCommMenuItem;
Parameters:
owner: Object - object to which the item belongs to
itemClass: String - CfgCommunicationMenu class
Return Value:
Number - item ID, used in BIS_fnc_removeCommMenuItem

Examples

Example 1:
_supportHeli = [player,"Support_Request_CAS_Heli"] call BIS_fnc_addCommMenuItem;

Additional Information

See also:
BIS_fnc_removeCommMenuItemArma 3 Communication_Menu

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section