estimatedEndServerTime: Difference between revisions
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m (Text replace - "{{uc:{{PAGENAME}}}}" to "{{uc:{{PAGENAME}}}} {{uc:{{PAGENAME}}}}") |
Killzone Kid (talk | contribs) (example, see also) |
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Estimated end of MP game converted to serverTime. |= Description | | Estimated end of MP game in seconds converted to [[serverTime]]. |= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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|p3= |= PARAMETER3 | |p3= |= PARAMETER3 | ||
| [[Number]] |= RETURNVALUE | | [[Number]] - seconds left |= RETURNVALUE | ||
|x1= <code>( | |x1= Estimated minutes left: | ||
<code>_min = ([[ceil]] ([[estimatedEndServerTime]] - [[serverTime]]) / 60);</code>|= EXAMPLE1 | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[estimatedTimeLeft]], [[serverTime]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 01:14, 30 July 2014
Description
- Description:
- Estimated end of MP game in seconds converted to serverTime.
- Groups:
- Uncategorised
Syntax
- Syntax:
- estimatedEndServerTime
- Return Value:
- Number - seconds left
Examples
- Example 1:
- Estimated minutes left:
_min = (ceil (estimatedEndServerTime - serverTime) / 60);
Additional Information
- See also:
- estimatedTimeLeftserverTime
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note