canStand: Difference between revisions
Jump to navigation
Jump to search
m (Text replace - "{{uc:{{PAGENAME}}}}" to "{{uc:{{PAGENAME}}}} {{uc:{{PAGENAME}}}}") |
mNo edit summary |
||
Line 42: | Line 42: | ||
[[Category:Scripting Commands|CANSTAND]] | [[Category:Scripting Commands|CANSTAND]] | ||
[[Category:Scripting Commands OFP 1.99|CANSTAND]] | |||
[[Category:Scripting Commands OFP 1.96|CANSTAND]] | [[Category:Scripting Commands OFP 1.96|CANSTAND]] | ||
[[Category:Scripting Commands OFP 1.46|CANSTAND]] | [[Category:Scripting Commands OFP 1.46|CANSTAND]] |
Revision as of 09:28, 25 September 2014
Description
- Description:
- Returns if the given soldier is able to stand up.
- Groups:
- Uncategorised
Syntax
- Syntax:
- Boolean = canStand unitName
- Parameters:
- unitName: Object
- Return Value:
- Boolean - true if he's still able to stand up, false if not. Automatically return false if unit is vehicle.
Examples
- Example 1:
?!(canStand player) : player groupChat "My legs! They hit my legs!"
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Kronzky
- The command may return true for dead units.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Object Information
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters