BIS fnc getUnitInsignia: Difference between revisions
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| [object] call BIS_fnc_getUnitInsignia; |= Syntax | | [ object ] call BIS_fnc_getUnitInsignia; |= Syntax | ||
|p1= '''Target:''': [[Object]] - Object to return insignia from |= | |p1= '''Target:''': [[Object]] - Object to return insignia from. |= | ||
| [[string]] - Path to texture |= Return value | | [[string]] - Path to texture |= Return value | ||
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|x1= <code>_texture = [player] [[call]] [[BIS_fnc_getUnitInsignia]]</code> |= | |x1= <code>_texture = [ [[player]] ] [[call]] [[BIS_fnc_getUnitInsignia]]</code> |= | ||
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Revision as of 18:11, 30 September 2014
Description
- Description:
- Get a unit's uniform insignia placed with BIS_fnc_setUnitInsignia
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [ object ] call BIS_fnc_getUnitInsignia;
- Parameters:
- Target:: Object - Object to return insignia from.
- Return Value:
- string - Path to texture
Examples
- Example 1:
_texture = [ player ] call BIS_fnc_getUnitInsignia
Additional Information
Notes
-
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