BIS fnc advHint: Difference between revisions
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(Added in default values.) |
SilentSpike (talk | contribs) (Added missing parameter) |
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| [classes, duration1, condition1, duration2, condition2, showing, onlyFullHint, onlyOnce] call '''BIS_fnc_advHint'''; |= Syntax | | [classes, duration1, condition1, duration2, condition2, showing, onlyFullHint, onlyOnce, useSound] call '''BIS_fnc_advHint'''; |= Syntax | ||
|p1= '''classes''': [[Array]] - Array in format ["hint main class","hint class"] |= | |p1= '''classes''': [[Array]] - Array in format ["hint main class","hint class"] |= | ||
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|p7= '''onlyFullHint''': [[Boolean]] (Optional) - True shows full hint without using of short hint ''(Default false)'' |= | |p7= '''onlyFullHint''': [[Boolean]] (Optional) - True shows full hint without using of short hint ''(Default false)'' |= | ||
|p8= '''onlyOnce''': [[Boolean]] (Optional) - Show the hint in mission only once (true) or multiple times (false) ''(Default false)'' |= | |p8= '''onlyOnce''': [[Boolean]] (Optional) - Show the hint in mission only once (true) or multiple times (false) ''(Default false)'' |= | ||
|p9= '''useSound''': [[Boolean]] (Optional) - True plays a sound when the hint is opened ''(Default true)'' |= | |||
| [[Nothing]] |= Return value | | [[Nothing]] |= Return value |
Revision as of 14:13, 26 November 2014
Description
- Description:
- Shows advanced hint to player.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [classes, duration1, condition1, duration2, condition2, showing, onlyFullHint, onlyOnce, useSound] call BIS_fnc_advHint;
- Parameters:
- classes: Array - Array in format ["hint main class","hint class"]
- duration1: Number (Optional) - Duration of short hint in seconds. (Default 15s)
- condition1: String (Optional) - Condition for hiding of short hint (Default "")
- duration2: Number (Optional) - Duration of full hint in seconds (Default 35s)
- condition2: String (Optional) - Condition for hiding of full hint (Default "")
- showing: Boolean (Optional) - True shows hint even if tutorial hints are disabled in game settings (Default false)
- onlyFullHint: Boolean (Optional) - True shows full hint without using of short hint (Default false)
- onlyOnce: Boolean (Optional) - Show the hint in mission only once (true) or multiple times (false) (Default false)
- useSound: Boolean (Optional) - True plays a sound when the hint is opened (Default true)
- Return Value:
- Nothing
Examples
- Example 1:
[["Common", "GPS"]] call BIS_fnc_advHint;
Additional Information
- See also:
- Advanced Hints (Field Manual)
Notes
-
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