canMove: Difference between revisions
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|x1= <pre> | |x1= <pre>if(!canMove _tank) then | ||
{ | |||
player sideChat "He's nailed on the ground! Now hurry!"; | |||
};</pre> |= Example 1 | |||
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Revision as of 22:15, 15 December 2014
Description
- Description:
- Returns if the given vehicle is still able to move. This command checks only the damage value, not the amount of fuel!
- Groups:
- Uncategorised
Syntax
- Syntax:
- Boolean = canMove unitName
- Parameters:
- unitName: Object
- Return Value:
- Boolean - true if the vehicle is still able to move, false if not
Examples
- Example 1:
if(!canMove _tank) then { player sideChat "He's nailed on the ground! Now hurry!"; };
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Object Information
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters