missionStart: Difference between revisions

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Returns array with date indicating when the mission has started (after briefing screen). In OFP this command is bugged – it works only in multiplayer on a player‐hosted machine and on a client. In single player it would return [0,0,0,0,0,0] and on a dedicated server – [1977,1,1,1,0,0]. In CWA this command is fixed.
Returns array with date indicating when the mission has started (after briefing screen). In OFP this command is bugged – it works only in multiplayer on a player‐hosted machine and on a client. In single player it would return [0,0,0,0,0,0] and on a dedicated server – [1977,1,1,1,0,0]. In CWA this command is fixed.
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<dd class="notedate">Posted on December 30, 2014 - 18:15 (UTC)</dd>
<dt class="note">[[User:Killzone Kid|Killzone Kid]]</dt>
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In arma 3 this command returns [0,0,0,0,0,0] in SP, [1977,1,1,1,0,0] on dedicated server and [1977,1,1,1,0,0] initially and then server real time on local headless client. On player clients it shows local client's local date and time.
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Revision as of 19:15, 30 December 2014


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Description

Description:
Return when mission started in format [year, month, day, hour, minute, second]. Works only in multiplayer, in singleplayer all values are equal to zero → [0,0,0,0,0,0]
Groups:
Uncategorised

Syntax

Syntax:
Array = missionStart
Return Value:
Array

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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Posted on September 25, 2014 - 08:10 (UTC)
Kenoxite
Returns array with date indicating when the mission has started (after briefing screen). In OFP this command is bugged – it works only in multiplayer on a player‐hosted machine and on a client. In single player it would return [0,0,0,0,0,0] and on a dedicated server – [1977,1,1,1,0,0]. In CWA this command is fixed.
Posted on December 30, 2014 - 18:15 (UTC)
Killzone Kid
In arma 3 this command returns [0,0,0,0,0,0] in SP, [1977,1,1,1,0,0] on dedicated server and [1977,1,1,1,0,0] initially and then server real time on local headless client. On player clients it shows local client's local date and time.