owner: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) (format) |
mNo edit summary |
||
Line 25: | Line 25: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[publicVariableClient]], [[setOwner]] |= SEEALSO | | [[publicVariableClient]], [[setOwner]], [[setGroupOwner]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 16:17, 14 February 2015
Description
- Description:
- On server machine, returns the ID of the client where the object is local. Otherwise returns 0.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_clientID = owner _someobject;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note