Editor Modules – Arma 3

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=Category=
=Category=
==Audio==
==Audio==
#Play Radio Message [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Play Radio Message [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]


==Effects==
==Effects==
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#Cartridges
#Cartridges
#Chem Light
#Chem Light
#Close Air Support (CAS) [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Close Air Support (CAS) [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Fire
#Fire
#Flare [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Flare [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#IR Grenade [[File:arma3_curator_logoover_ca.png|20px|link=]]
#IR Grenade [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Ordnance [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Ordnance [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Plankton
#Plankton
#Smoke
#Smoke
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==Environment==
==Environment==
#Post-Process [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Post-Process [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Skip time
#Skip time
#Time acceleration [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Time acceleration [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Weather
#Weather


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==Gameplay Modes==
==Gameplay Modes==
#Defend [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Defend [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Game Master [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Game Master [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Sector Control [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Sector Control [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Seize [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Seize [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Support
#Support
#Support: Base
#Support: Base
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==Misc==
==Misc==
#[[Arma 3 Module: Animals|Animals]] [[File:arma3_curator_logoover_ca.png|20px|link=]]
#[[Arma 3 Module: Animals|Animals]] [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#[[Arma 3 Module: Cover Map|Cover Map]] [[File:arma3_curator_logoover_ca.png|20px|link=]]
#[[Arma 3 Module: Cover Map|Cover Map]] [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Create Radio Channel [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Create Radio Channel [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Friendly Fire
#Friendly Fire
#High Command - Commander
#High Command - Commander
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==Objectives==
==Objectives==
#Race - Check Point [[File:arma3_karts_logoover_ca.png|20px|link=]]
#Race - Check Point [[File:arma3_karts_logoover_ca.png|20px|link=Arma_3_Karts]]
#Race - Finish [[File:arma3_karts_logoover_ca.png|20px|link=]]
#Race - Finish [[File:arma3_karts_logoover_ca.png|20px|link=Arma_3_Karts]]
#Race - Lineup [[File:arma3_karts_logoover_ca.png|20px|link=]]
#Race - Lineup [[File:arma3_karts_logoover_ca.png|20px|link=Arma_3_Karts]]


==Scenario Flow==
==Scenario Flow==
#Bleed Tickets [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Bleed Tickets [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Countdown [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Countdown [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#End Scenario [[File:arma3_curator_logoover_ca.png|20px|link=]]
#End Scenario [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Respawn Tickets [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Respawn Tickets [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Scenario Name [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Scenario Name [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Zone Protection [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Zone Protection [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]


==Sites==
==Sites==
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==Zeus==
==Zeus==
#Add Camera Area [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Add Camera Area [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Add Editable Objects [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Add Editable Objects [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Add Editing Area [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Add Editing Area [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Add Icon [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Add Icon [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Game Master [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Game Master [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Manage Addons [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Manage Addons [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Manage Resources [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Manage Resources [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Restrict Editing Around Players [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Restrict Editing Around Players [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Set Attributes - Groups [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Set Attributes - Groups [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Set Attributes - Markers [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Set Attributes - Markers [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Set Attributes - Objects [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Set Attributes - Objects [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Set Attributes - Players [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Set Attributes - Players [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Set Attributes - Waypoints [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Set Attributes - Waypoints [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Set Camera Position [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Set Camera Position [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Set Costs (Default) [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Set Costs (Default) [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Set Costs (Side) [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Set Costs (Side) [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Set Costs - Modules [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Set Costs - Modules [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Set Costs - Objects [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Set Costs - Objects [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Set Costs - Soldiers & Vehicles [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Set Costs - Soldiers & Vehicles [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Set Editing Area Type [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Set Editing Area Type [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Set Editing Costs [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Set Editing Costs [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]
#Zeus Lightning Bolt [[File:arma3_curator_logoover_ca.png|20px|link=]]
#Zeus Lightning Bolt [[File:arma3_curator_logoover_ca.png|20px|link=Arma_3_Zeus]]




[[Category: Arma 3: Editing]]
[[Category: Arma 3: Editing]]

Revision as of 20:55, 5 March 2015

Template:Stub

Complete list of every module in Arma 3 sorted as it is in the mission editor.

Category

Audio

  1. Play Radio Message arma3 curator logoover ca.png

Effects

  1. Bubbles
  2. Cartridges
  3. Chem Light
  4. Close Air Support (CAS) arma3 curator logoover ca.png
  5. Fire
  6. Flare arma3 curator logoover ca.png
  7. IR Grenade arma3 curator logoover ca.png
  8. Ordnance arma3 curator logoover ca.png
  9. Plankton
  10. Smoke
  11. Smoke Grenade
  12. Tracers

Environment

  1. Post-Process arma3 curator logoover ca.png
  2. Skip time
  3. Time acceleration arma3 curator logoover ca.png
  4. Weather

Events

  1. Date
  2. Generic radio message
  3. Radio Chat
  4. Save Game
  5. Volume

Gameplay Modes

  1. Defend arma3 curator logoover ca.png
  2. Game Master arma3 curator logoover ca.png
  3. Sector Control arma3 curator logoover ca.png
  4. Seize arma3 curator logoover ca.png
  5. Support
  6. Support: Base

Group Modifiers

  1. Combat Get In
  2. Set Callsign

Intel

  1. Create Diary Record
  2. Create Task
  3. Headquarters Entity
  4. Set Task Description
  5. Set Task Destination
  6. Set Task State

Misc

  1. Animals arma3 curator logoover ca.png
  2. Cover Map arma3 curator logoover ca.png
  3. Create Radio Channel arma3 curator logoover ca.png
  4. Friendly Fire
  5. High Command - Commander
  6. High Command - Subordinate
  7. Live Feed - Effects
  8. Live Feed - Init
  9. Live Feed - Set Source
  10. Live Feed - Set Target
  11. Live Feed - Terminate
  12. Military Symbols
  13. Posters
  14. Skirmish: Trigger
  15. Sling Load
  16. Spawn AI
  17. Spawn AI: Options
  18. Spawn AI: Sector Tactic
  19. Spawn AI: Spawnpoint
  20. Trident
  21. Unlock Area
  22. Unlock Object
  23. Zone Restriction

Multiplayer

  1. Respawn Position
  2. Sector
  3. Sector (Dummy)
  4. Vehicle Respawn

Object Modifiers

  1. Add Rating / Score
  2. Open / Close Doors
  3. Set AI Mode
  4. Set Ammo
  5. Set Character Damage
  6. Set Mode
  7. Set Position / Rotation
  8. Set Rank
  9. Set Skill
  10. Set Vehicle Damage
  11. Set Vehicle Fuel
  12. Show / Hide
  13. Simulation Manager

Objectives

  1. Race - Check Point arma3 karts logoover ca.png
  2. Race - Finish arma3 karts logoover ca.png
  3. Race - Lineup arma3 karts logoover ca.png

Scenario Flow

  1. Bleed Tickets arma3 curator logoover ca.png
  2. Countdown arma3 curator logoover ca.png
  3. End Scenario arma3 curator logoover ca.png
  4. Respawn Tickets arma3 curator logoover ca.png
  5. Scenario Name arma3 curator logoover ca.png
  6. Zone Protection arma3 curator logoover ca.png

Sites

  1. Animals
  2. BLUFOR Site
  3. Empty Site
  4. Independents Site
  5. Minefield
  6. OPFOR Site
  7. Random Patrol

Strategic

  1. Custom Image
  2. Mission
  3. Open Strategic Map
  4. ORBAT Group
  5. Strategic Map

Supports

  1. Support Provider: Artillery
  2. Support Provider: Artillery (Virtual)
  3. Support Provider: CAS (Bombing Run)
  4. Support Provider: CAS (Bombing Run, Virtual)
  5. Support Provider: CAS (Helicopter Attack)
  6. Support Provider: CAS (Helicopter Attack, Virtual)
  7. Support Provider: Helicopter Transport
  8. Support Provider: Helicopter Transport (Virtual)
  9. Support Provider: Supply Drop
  10. Support Provider: Supply Drop (Virtual)
  11. Support Requester

Zeus

  1. Add Camera Area arma3 curator logoover ca.png
  2. Add Editable Objects arma3 curator logoover ca.png
  3. Add Editing Area arma3 curator logoover ca.png
  4. Add Icon arma3 curator logoover ca.png
  5. Game Master arma3 curator logoover ca.png
  6. Manage Addons arma3 curator logoover ca.png
  7. Manage Resources arma3 curator logoover ca.png
  8. Restrict Editing Around Players arma3 curator logoover ca.png
  9. Set Attributes - Groups arma3 curator logoover ca.png
  10. Set Attributes - Markers arma3 curator logoover ca.png
  11. Set Attributes - Objects arma3 curator logoover ca.png
  12. Set Attributes - Players arma3 curator logoover ca.png
  13. Set Attributes - Waypoints arma3 curator logoover ca.png
  14. Set Camera Position arma3 curator logoover ca.png
  15. Set Costs (Default) arma3 curator logoover ca.png
  16. Set Costs (Side) arma3 curator logoover ca.png
  17. Set Costs - Modules arma3 curator logoover ca.png
  18. Set Costs - Objects arma3 curator logoover ca.png
  19. Set Costs - Soldiers & Vehicles arma3 curator logoover ca.png
  20. Set Editing Area Type arma3 curator logoover ca.png
  21. Set Editing Costs arma3 curator logoover ca.png
  22. Zeus Lightning Bolt arma3 curator logoover ca.png