owner: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) (see also) |
No edit summary |
||
Line 45: | Line 45: | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command_Group:_Multiplayer|{{uc:{{PAGENAME}}}}]] | [[Category:Command_Group:_Multiplayer|{{uc:{{PAGENAME}}}}]] | ||
<!-- CONTINUE Notes --> | |||
<dl class="command_description"> | |||
<dd class="notedate">Posted on March 24, 2015 - 06:31 (UTC)</dd> | |||
<dt class="note">[[User:Benargee|Benargee]]</dt> | |||
<dd class="note"> | |||
This command seems to always return 0 from the clients computer on a hosted mission. In my experience it only reliably works from the host computer. Results are unknown on a dedicated server as of writing this note, as I have not tested it. | |||
</dd> | |||
</dl> | |||
<!-- DISCONTINUE Notes --> |
Revision as of 07:31, 24 March 2015
Description
- Description:
- On server machine, returns the ID of the client where the object is local. Otherwise returns 0.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_clientID = owner _someobject;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on March 24, 2015 - 06:31 (UTC)
- Benargee
- This command seems to always return 0 from the clients computer on a hosted mission. In my experience it only reliably works from the host computer. Results are unknown on a dedicated server as of writing this note, as I have not tested it.