lockedTurret: Difference between revisions

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m (add command groups; see also)
m (merged "turret" and "path" to "handlerName" so nobody thinks these are 2 parameters)
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| vehicle '''lockedTurret''' turret path |= Syntax
| vehicle '''lockedTurret''' turretPath |= Syntax


|p1= vehicle: [[Object]] -  |= PARAMETER1  
|p1= vehicle: [[Object]] -  |= PARAMETER1  


|p2= turret path: [[Array]] -  |= PARAMETER2  
|p2= turretPath: [[Array]] -  |= PARAMETER2  


|p3= |= PARAMETER3  
|p3= |= PARAMETER3  

Revision as of 15:31, 27 April 2015

Hover & click on the images for description

Description

Description:
Check whether gunner position of the vehicle turret is locked.
Groups:
Uncategorised

Syntax

Syntax:
vehicle lockedTurret turretPath
Parameters:
vehicle: Object -
turretPath: Array -
Return Value:
Boolean

Examples

Example 1:
(example)

Additional Information

See also:
lockTurretmoveInTurretturretUnit

Notes

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Only post proven facts here! Add Note

Notes

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