lockedTurret: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (merged "turret" and "path" to "handlerName" so nobody thinks these are 2 parameters)
(example)
Line 21: Line 21:




|x1= <code>(example)</code>|= EXAMPLE1  
|x1= <code>_locked = tank [[lockedTurret]] [0];</code>|= EXAMPLE1  


____________________________________________________________________________________________
____________________________________________________________________________________________

Revision as of 15:36, 27 April 2015

Hover & click on the images for description

Description

Description:
Check whether gunner position of the vehicle turret is locked.
Groups:
Uncategorised

Syntax

Syntax:
vehicle lockedTurret turretPath
Parameters:
vehicle: Object -
turretPath: Array -
Return Value:
Boolean

Examples

Example 1:
_locked = tank lockedTurret [0];

Additional Information

See also:
lockTurretmoveInTurretturretUnit

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section