lockedTurret: Difference between revisions
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m (merged "turret" and "path" to "handlerName" so nobody thinks these are 2 parameters) |
Killzone Kid (talk | contribs) (example) |
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|x1= <code> | |x1= <code>_locked = tank [[lockedTurret]] [0];</code>|= EXAMPLE1 | ||
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Revision as of 15:36, 27 April 2015
Description
- Description:
- Check whether gunner position of the vehicle turret is locked.
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicle lockedTurret turretPath
- Parameters:
- vehicle: Object -
- turretPath: Array -
- Return Value:
- Boolean
Examples
- Example 1:
_locked = tank lockedTurret [0];
Additional Information
- See also:
- lockTurretmoveInTurretturretUnit
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma 2 version 1.00
- Arma 2: New Scripting Commands
- Arma 2: Scripting Commands
- Command Group: Uncategorised
- ArmA 2: New Scripting Commands List
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Command Group: Vehicle Assignment
- Command Group: Object Information