drawEllipse: Difference between revisions
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<!-- CONTINUE Notes --> | |||
<dl class="command_description"> | |||
<dd class="notedate">Posted on July 7, 2015 - 21:28 (UTC)</dd> | |||
<dt class="note">[[User:Waffle SS.|Waffle SS.]]</dt> | |||
<dd class="note"> | |||
Be careful when using this command. Unlike map markers, the draw commands can decrease your framerate. | |||
</dd> | |||
</dl> | |||
<!-- DISCONTINUE Notes --> |
Revision as of 22:28, 7 July 2015
Description
- Description:
- Draw an ellipse on the map.
- Groups:
- Uncategorised
Syntax
- Syntax:
- map drawEllipse [center, a, b, angle, color, fill]
- Parameters:
- map: Control
- [center, a, b, angle, color, fill]: Array
- Return Value:
- Nothing
Examples
- Example 1:
(findDisplay 137 displayCtrl 51) drawEllipse [getpos player, 50, 50, 0, [1,1,0,1], ""]
Additional Information
- See also:
- drawArrowdrawIcondrawLinedrawRectangle
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
Fill can be empty string or path to texture with which to fill the ellipse.
Function must be called every time the map control is re-drawn, therefore it should be initiated by drawMap[] event of an editor object to be visible.
Bottom Section
- Posted on July 7, 2015 - 21:28 (UTC)
- Waffle SS.
- Be careful when using this command. Unlike map markers, the draw commands can decrease your framerate.