BIS fnc removeVirtualWeaponCargo: Difference between revisions
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|x1= <code></code> |= | |x1= <code>[myAmmoBox,["WeaponClass1","WeaponClass2"],true] spawn BIS_fnc_removeVirtualWeaponCargo; // removes weapons from the virtualArsenal of the object myAmmoBox</code> |= Example 1 | ||
|x2= <code>[myAmmoBox,"WeaponClass1"] spawn BIS_fnc_removeVirtualWeaponCargo; // removes weapon from the virtualArsenal of the object myAmmoBox</code> |= Example 2 | |||
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| |= See also | | [[Arsenal]], [[BIS_fnc_addVirtualWeaponCargo]], [[BIS_fnc_getVirtualWeaponCargo]] |= See also | ||
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Revision as of 23:17, 16 August 2015
Description
- Description:
/* Description: Remove virtual weapons from an object (e.g., ammo box). Virtual items can be selected in the Arsenal. Parameter(s): 0: OBJECT - objct from which weapons will be removed 1: STRING or ARRAY of STRINGs - weapon class(es) to be removed 2 (Optional): BOOL - true to remove weapons globally (default: false) Returns: ARRAY of ARRAYs - all virtual items within the object's space in format [<items>,<weapons>,<magazines>,<backpacks>] */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
[myAmmoBox,["WeaponClass1","WeaponClass2"],true] spawn BIS_fnc_removeVirtualWeaponCargo; // removes weapons from the virtualArsenal of the object myAmmoBox
- Example 2:
[myAmmoBox,"WeaponClass1"] spawn BIS_fnc_removeVirtualWeaponCargo; // removes weapon from the virtualArsenal of the object myAmmoBox
Additional Information
Notes
-
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