local – Talk
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SilentSpike (talk | contribs) (→Keyword syntax: new section) |
Killzone Kid (talk | contribs) |
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Could even cause confusion since the usage is entirely different from the command. --[[User:SilentSpike|SS]] ([[User talk:SilentSpike|talk]]) 20:34, 2 October 2015 (CEST) | Could even cause confusion since the usage is entirely different from the command. --[[User:SilentSpike|SS]] ([[User talk:SilentSpike|talk]]) 20:34, 2 October 2015 (CEST) | ||
:: while I disagree it is either confusing or deceitful, lets hear your idea [[User:Killzone Kid|Killzone Kid]] ([[User talk:Killzone Kid|talk]]) 22:02, 2 October 2015 (CEST) |
Revision as of 21:02, 2 October 2015
First time contributing to Wiki so not sure exactly. Couldn't it be the place here to describe what is local in multiplayer and what is not? I didn't find references yet in Wiki about "locality" of objects :P Just stating that player and units under his orders are managed by player's PC and "local" to it, other units are local to server.
Whisper
- No, this is the page only for the scrpting command local. You can make a new page Locality in Multiplayer or whatever, if you want to. --raedor 12:27, 21 July 2006 (CEST)
- done :)
- Whisper 17:29, 21 July 2006 (CEST)
Keyword syntax
It's perhaps a little disingenuous to list the local keyword on this page as an alternative syntax?
Could even cause confusion since the usage is entirely different from the command. --SS (talk) 20:34, 2 October 2015 (CEST)
- while I disagree it is either confusing or deceitful, lets hear your idea Killzone Kid (talk) 22:02, 2 October 2015 (CEST)