BIS fnc objectFromNetId: Difference between revisions

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| arma3 |= Game name


|1.00|= Game version
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| ''N/A'' |= Description
| Extends MP-only [[objectFromNetId]] functionality to SP |= Description
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| <!-- [] call [[BIS_fnc_objectFromNetId]]; --> |= Syntax
| netId call '''BIS_fnc_objectFromNetId'''; |= Syntax
|p1= |= Parameter 1


| |= Return value
|p1= netId: [[String]]|= Parameter 1
|p2=  |=
 
| [[Object]] - existing object or [[objNull]]|= Return value
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|x1= <code></code> |=  
|x1= <code>_obj = "0:2" [[call]] [[BIS_fnc_objectFromNetId]];</code> |=  
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| |= See also
| [[netId]], [[objectFromNetId]], [[groupFromNetId]], [[BIS_fnc_netId]], [[BIS_fnc_groupFromNetId]] |= See also


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Revision as of 17:55, 26 March 2016


Hover & click on the images for description

Description

Description:
Extends MP-only objectFromNetId functionality to SP
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
netId call BIS_fnc_objectFromNetId;
Parameters:
netId: String
Return Value:
Object - existing object or objNull

Examples

Example 1:
_obj = "0:2" call BIS_fnc_objectFromNetId;

Additional Information

See also:
netIdobjectFromNetIdgroupFromNetIdBIS_fnc_netIdBIS_fnc_groupFromNetId

Notes

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Notes

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