getUnitTrait: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{{Command|= Comments |arma3|= Game name |1.58|= Game version | Gets the current value of a trait of the given unit.|= Description |unit '''setUnitTrait''' skill_name |= Syntax...") |
(added default traits) |
||
Line 2: | Line 2: | ||
|arma3|= Game name | |arma3|= Game name | ||
|1.58|= Game version | |1.58|= Game version | ||
| Gets the current value of a trait of the given unit.|= Description | | Gets the current value of a trait of the given unit. | ||
<br /><br /> | |||
Default traits are:<br /><br /> | |||
Medic (bool)<br /> | |||
Engineer (bool)<br /> | |||
ExplosiveSpecialist (bool)<br /> | |||
CamouflageCoef (scalar)<br /> | |||
AudibleCoef (scalar)<br /> | |||
FatigueCoef (scalar)<br />|= Description | |||
|unit '''setUnitTrait''' skill_name |= Syntax | |unit '''setUnitTrait''' skill_name |= Syntax | ||
|p1= Unit: [[Object]] |= Parameter 1 | |p1= Unit: [[Object]] |= Parameter 1 |
Revision as of 19:15, 15 April 2016
Description
- Description:
- Gets the current value of a trait of the given unit.
Default traits are:
Medic (bool)
Engineer (bool)
ExplosiveSpecialist (bool)
CamouflageCoef (scalar)
AudibleCoef (scalar)
FatigueCoef (scalar) - Groups:
- Uncategorised
Syntax
- Syntax:
- unit setUnitTrait skill_name
- Parameters:
- Unit: Object
- skill_name: String - Name of the skill
- Return Value:
- Bool or Scalar - Value of the trait
Examples
- Example 1:
player getUnitTrait "Medic";
Additional Information
- See also:
- setUnitTrait
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note