getUnitTrait: Difference between revisions

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(Created page with "{{Command|= Comments |arma3|= Game name |1.58|= Game version | Gets the current value of a trait of the given unit.|= Description |unit '''setUnitTrait''' skill_name |= Syntax...")
 
(added default traits)
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|arma3|= Game name
|arma3|= Game name
|1.58|= Game version
|1.58|= Game version
| Gets the current value of a trait of the given unit.|= Description
| Gets the current value of a trait of the given unit.
<br /><br />
Default traits are:<br /><br />
Medic (bool)<br />
Engineer (bool)<br />
ExplosiveSpecialist (bool)<br />
CamouflageCoef (scalar)<br />
AudibleCoef (scalar)<br />
FatigueCoef (scalar)<br />|= Description
|unit '''setUnitTrait''' skill_name |= Syntax
|unit '''setUnitTrait''' skill_name |= Syntax
|p1= Unit: [[Object]] |= Parameter 1
|p1= Unit: [[Object]] |= Parameter 1

Revision as of 19:15, 15 April 2016

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Description

Description:
Gets the current value of a trait of the given unit.

Default traits are:

Medic (bool)
Engineer (bool)
ExplosiveSpecialist (bool)
CamouflageCoef (scalar)
AudibleCoef (scalar)
FatigueCoef (scalar)
Groups:
Uncategorised

Syntax

Syntax:
unit setUnitTrait skill_name
Parameters:
Unit: Object
skill_name: String - Name of the skill
Return Value:
Bool or Scalar - Value of the trait

Examples

Example 1:
player getUnitTrait "Medic";

Additional Information

See also:
setUnitTrait

Notes

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Notes

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