globalRadio: Difference between revisions
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|x1= < | |x1= <code>_soldierOne [[globalRadio]] "messageOne";</code> |= Example 1 | ||
|x2= <code>[[player]] [[globalRadio]] [[configName]] [[selectRandom]] ("true" [[configClasses]] ([[configFile]] >> "CfgRadio"));</code> |= Example 2 | |||
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Revision as of 15:50, 4 August 2016
Description
- Description:
- Make a unit send a message over the global radio channel. The message is defined in the description.ext of the mission and may contain text and sound.
- Groups:
- Uncategorised
Syntax
- Syntax:
- unit globalRadio radioName
- Parameters:
- unit: Object
- radioName: String - the name of the message class in the description.ext
- Return Value:
- Nothing
Examples
- Example 1:
_soldierOne globalRadio "messageOne";
- Example 2:
player globalRadio configName selectRandom ("true" configClasses (configFile >> "CfgRadio"));
Additional Information
- See also:
- sideRadiogroupRadiovehicleRadio
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Interaction
- Command Group: Radio Control
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters