remove3DENLayer: Difference between revisions
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|x1= <code>_myLayer = -1 [[add3DENLayer]] "Enemy Base"; | |x1= <code>_myLayer = -1 [[add3DENLayer]] "Enemy Base"; | ||
remove3DENLayer _myLayer ;</code>|= EXAMPLE1 | [[remove3DENLayer]] _myLayer ;</code>|= EXAMPLE1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 13:21, 19 September 2016
Description
- Description:
- Remove Eden Editor editing layer.
- Groups:
- Uncategorised
Syntax
- Syntax:
- remove3DENLayer layerID
- Parameters:
- layerID : Number - layer ID as returned by add3DENLayer command
- Return Value:
- Bool - true if the layer was removed successfully (i.e., correct layer ID was used)
Examples
- Example 1:
_myLayer = -1 add3DENLayer "Enemy Base"; remove3DENLayer _myLayer ;
Additional Information
- See also:
- add3DENLayer set3DENLayer get3DENLayerEntities
Notes
-
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Only post proven facts here! Add Note
Notes