setAnimSpeedCoef: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
No edit summary
Line 23: Line 23:
<dd class="notedate">Posted on November 14, 2016 - 03:30
<dd class="notedate">Posted on November 14, 2016 - 03:30
<dt class="note">'''[[User:Demellion|Demellion]]'''
<dt class="note">'''[[User:Demellion|Demellion]]'''
<dd class="note">Increasing animation speed on unit also increases its run/walk speed (thanks to '''[[User:Killzone_Kid|Killzone Kid]]''')
<dd class="note">Increasing animation speed of a unit also increases its run/walk speed (thanks to '''[[User:Killzone_Kid|Killzone Kid]]''')


<!-- Note Section END -->
<!-- Note Section END -->

Revision as of 02:33, 14 November 2016


Hover & click on the images for description

Description

Description:
Sets a coefficient for animation speed
Groups:
Uncategorised

Syntax

Syntax:
unit setAnimSpeedCoef coef
Parameters:
unit: Object
coef: Number
Return Value:
Nothing

Examples

Example 1:
player setAnimSpeedCoef 0.75;

Additional Information

See also:
Arma 3 Stamina

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section

Notes

Posted on November 14, 2016 - 03:30
Demellion
Increasing animation speed of a unit also increases its run/walk speed (thanks to Killzone Kid)

Bottom Section