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- Arma 3
- Sets a coefficient for animation speed (0.5 will play animations half the speed, 2 twice the speed).
Doesn't affect upper body animations (reloading, etc.)
- Posted on November 14, 2016 - 03:30
- Increasing animation speed of a unit also increases its run/walk speed (thanks to Killzone Kid)
- Posted on November 27, 2016 - 02:02
- Setting negative values with this makes animations act in reverse or make you stuck sliding in unknown directions.
- Posted on November 7, 2018 - 08:39 (UTC)
- Didn't work on animals (A3 1.84.144923)