BIS fnc removeVirtualItemCargo: Difference between revisions
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Parameter(s): | Parameter(s): | ||
0: OBJECT - | 0: OBJECT - object from which items will be removed | ||
1: STRING or ARRAY of STRINGs - item class(es) to be removed | 1: STRING or ARRAY of STRINGs - item class(es) to be removed | ||
2 (Optional): BOOL - true to remove items globally (default: false) | 2 (Optional): BOOL - true to remove items globally (default: false) |
Revision as of 20:24, 27 December 2016
Description
- Description:
/* Description: Remove virtual items from an object (e.g., ammo box). Virtual items can be selected in the Arsenal. Parameter(s): 0: OBJECT - object from which items will be removed 1: STRING or ARRAY of STRINGs - item class(es) to be removed 2 (Optional): BOOL - true to remove items globally (default: false) Returns: ARRAY of ARRAYs - all virtual items within the object's space in format [<items>,<weapons>,<magazines>,<backpacks>] */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
[ _box , "U_B_CombatUniform_mcam", true ] call BIS_fnc_removeVirtualItemCargo; // removes the item global from the virtualArsenal of the _box
- Example 2:
[ _box , ["U_B_CombatUniform_mcam","H_Booniehat_mcamo"] ] call BIS_fnc_removeVirtualItemCargo; // removes the content in the Array from the virtualArsenal of the _box
- Example 3:
[ _box , (_box call BIS_fnc_getVirtualItemCargo)] call BIS_fnc_removeVirtualItemCargo; // removes all virtualArsenal added items from the _box
Additional Information
Notes
-
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