roadAt: Difference between revisions
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[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
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<dl class="command_description"> | |||
<dd class="notedate">Posted on December 30, 2016 - 21:40 (UTC)</dd> | |||
<dt class="note">[[User:OOKexOo|OOKexOo]]</dt> | |||
<dd class="note"> | |||
This command does not nessecarly return the closest road to the given position.<br> | |||
In order to get the closest road use [[nearRoads]].<br> | |||
<code>_closest_road = (_pos nearRoads 0.1) select 0;</code> | |||
</dd> | |||
</dl> | |||
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Revision as of 22:40, 30 December 2016
Description
- Description:
- Returns road segment at given position, objNull otherwise. Same as isOnRoad only returns the actual road object instead of boolean.
- Groups:
- Uncategorised
Syntax
- Syntax:
- roadAt position
- Parameters:
- position: Object or Array in format PositionAGL (especially on bridges)
- Return Value:
- Object - road segment or objNull
Examples
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
[[Category:Introduced with A3 version 1.58]][[ Category: A3: New Scripting Commands | ROADAT]][[ Category: A3: Scripting Commands | ROADAT]]