BIS fnc dirTo: Difference between revisions

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<br>
<br>
EXAMPLE:<br>
EXAMPLE:<br>
<code>_relPos = _caller getDir _helo;</code>
<code>_relPos = _caller [[getDir]] _helo;</code>
is equivalent to<br>
is equivalent to<br>
<code>_relPos = [_caller, _helo] call BIS_fnc_dirTo;</code>
<code>_relPos = [_caller, _helo] [[call]] BIS_fnc_dirTo;</code>





Revision as of 21:38, 25 March 2017


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Description

Description:
Function which returns vector direction from pos1 to pos2.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[param1, param2] call BIS_fnc_dirTo
Parameters:
param1 - vector starting point, Position or Object
param1 - vector ending point, Position or Object
Return Value:
Number

Examples

Example 1:
sets unit1 in the direction of unit2 unit1 setDir [unit1, unit2] call BIS_fnc_dirTo

Additional Information

See also:
getDirBIS_fnc_help

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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Posted on January 21, 2015 - 14:20 (UTC)
AgentRevolution
Be careful when using this function in conjunction with BIS_fnc_rotateVector2D; the latter rotates vectors counterclockwise (mathematically correct), while BIS_fnc_dirTo returns a clockwise angle.
To counter this, simply negate the output of BIS_fnc_dirTo: [[0,1,0], -([_unit, _vehicle] call BIS_fnc_dirTo)] call BIS_fnc_rotateVector2D;
Posted on March 25, 2017 - 20:27 (UTC)
Feint
Since Arma 3 v1.55.133361, an alternative syntax was added to getDir that allows one to get the heading from one object or position to another object or position, the equivalent of BIS_fnc_dirTo

EXAMPLE:
_relPos = _caller getDir _helo; is equivalent to
_relPos = [_caller, _helo] call BIS_fnc_dirTo;