BIS fnc diagBulletCam: Difference between revisions

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{{Function|= Comments
{{RV|type=function
____________________________________________________________________________________________


| arma3 |= Game name
|game1= arma3
|version1= 1.00


|1.00|= Game version
|gr1= Diagnostic
____________________________________________________________________________________________


| Add a "bullet camera" to shots fired by the specified unit. |= Description
|descr= Add a "bullet camera" to shots fired by the specified unit.
____________________________________________________________________________________________


| unit call [[BIS_fnc_diagBulletCam]] |= Syntax
|s1= unit call [[BIS_fnc_diagBulletCam]]


|p1= unit: [[Object]] - the shooting unit. Can be a vehicle. |= Parameter 1
|p1= unit: [[Object]] - the shooting unit. Can be a vehicle.


| [[Boolean]] - [[true]] when done |= Return value
|r1= [[Boolean]] - [[true]] when done
____________________________________________________________________________________________


|x1= <code>[[player]] [[call]] [[BIS_fnc_diagBulletCam]];</code> |= Example 1
|x1= <sqf>player call BIS_fnc_diagBulletCam;</sqf>


|x2= <code>{{codecomment|// bullet camera will be removed after 10s}}
|x2= <sqf>
_unit = [[player]];
// bullet camera will be removed after 10s
_unit [[call]] [[BIS_fnc_diagBulletCam]];
_unit = player;
_ehIndex = _unit [[getVariable]] "bis_fnc_diagBulletCam_fired";
_unit call BIS_fnc_diagBulletCam;
[[sleep]] 10;
_ehIndex = _unit getVariable "BIS_fnc_diagBulletCam_fired";
_unit [[removeEventHandler]] ["[[Arma_3:_Event_Handlers#Fired|fired]]", _ehIndex];</code> |= Example 2
sleep 10;
____________________________________________________________________________________________
_unit removeEventHandler ["fired", _ehIndex];
</sqf>


| [[:Category:Event_Handlers|Event Handlers]], [[:Category:Command_Group:_Camera_Control|Camera Control Commands]] |= See also
|seealso= [[:Category:Event_Handlers|Event Handlers]] [[:Category:Command_Group:_Camera_Control|Camera Control Commands]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Diagnostic|{{uc:diagBulletCam}}]]
[[Category:Functions|{{uc:diagBulletCam}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:diagBulletCam}}]]

Latest revision as of 11:30, 13 July 2022

Hover & click on the images for description

Description

Description:
Add a "bullet camera" to shots fired by the specified unit.
Execution:
call
Groups:
Diagnostic

Syntax

Syntax:
unit call BIS_fnc_diagBulletCam
Parameters:
unit: Object - the shooting unit. Can be a vehicle.
Return Value:
Boolean - true when done

Examples

Example 1:
player call BIS_fnc_diagBulletCam;
Example 2:
// bullet camera will be removed after 10s _unit = player; _unit call BIS_fnc_diagBulletCam; _ehIndex = _unit getVariable "BIS_fnc_diagBulletCam_fired"; sleep 10; _unit removeEventHandler ["fired", _ehIndex];

Additional Information

See also:
Event Handlers Camera Control Commands

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note