BIS fnc 3DENExportTerrainBuilder: Difference between revisions

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m (Text replacement - "Category:Eden Editor" to "Eden Editor")
 
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{{Function|= Comments
{{RV|type=function
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| arma3 |Game name=
|game1= arma3
|version1= 1.56


|1.56|Game version=
|gr1= Eden Editor
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| Gets all empty vehicles placed in the currently opened Eden mission and converts data into the format used by the [[Terrain Builder]]. |Description=
|descr= Gets all empty vehicles placed in the currently opened Eden mission and converts data into the format used by the [[Terrain Builder]].
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| call [[BIS_fnc_3DENExportTerrainBuilder]] |Syntax=
|s1= call [[BIS_fnc_3DENExportTerrainBuilder]]


|r1= [[Nothing]]


| [[Nothing]] |Return value=
|x1= <sqf>call BIS_fnc_3DENExportTerrainBuilder;</sqf>
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|x1= <code>[[call]] [[BIS_fnc_3DENExportTerrainBuilder]];</code> |Parameter 1=
|seealso= [[:Category:Eden Editor|Eden Editor]] [[Terrain Builder]]
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| [[Eden Editor]], [[Terrain Builder]] |See also=
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Functions|{{uc:3DENExportTerrainBuilder}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:3DENExportTerrainBuilder}}]]
[[Category:Function Group: Eden Editor|{{uc:3DENExportTerrainBuilder}}]]

Latest revision as of 13:26, 9 July 2023

Hover & click on the images for description

Description

Description:
Gets all empty vehicles placed in the currently opened Eden mission and converts data into the format used by the Terrain Builder.
Execution:
call
Groups:
Eden Editor

Syntax

Syntax:
call BIS_fnc_3DENExportTerrainBuilder
Return Value:
Nothing

Examples

Example 1:
call BIS_fnc_3DENExportTerrainBuilder;

Additional Information

See also:
Eden Editor Terrain Builder

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note