addCamShake: Difference between revisions
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m (Bot: Reverted to revision 83847 by Ffur2007slx2 5 on 2014-09-15T01:15:47Z) |
Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>") |
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{{ | {{RV|type=command | ||
| arma2oa |= | |game1= arma2oa | ||
|version1= 1.50 | |||
|1. | |game2= tkoh | ||
|version2= 1.00 | |||
| | |game3= arma3 | ||
|version3= 0.50 | |||
| | |gr1= Camera Control | ||
| | |eff= local | ||
| | |descr= Creates the camera shaking effect, like when you are near an explosion | ||
| | |s1= [[addCamShake]] [power, duration, frequency] | ||
| | |p1= power: [[Number]] - strength of shake (camera movement), practical range is 0 to 20 | ||
| [[ | |p2= duration: [[Number]] - duration in seconds divided by 2 | ||
|p3= frequency: [[Number]] - frequency of shake, practical range is 0 to 100 | |||
|r1= [[Nothing]] | |||
< | |x1= <sqf>addCamShake [10, 2, 25]; // Shakes the camera for 1 second</sqf> | ||
</ | |||
< | |x2= <sqf> | ||
enableCamShake true; | |||
addCamShake [5, 5, 25]; | |||
</sqf> | |||
[[ | |seealso= [[enableCamShake]] [[setCamShakeDefParams]] [[setCamShakeParams]] [[resetCamShake]] | ||
[[ | }} | ||
[[ | |||
[[ | |||
Latest revision as of 21:37, 2 September 2024
Description
- Description:
- Creates the camera shaking effect, like when you are near an explosion
- Groups:
- Camera Control
Syntax
- Syntax:
- addCamShake [power, duration, frequency]
- Parameters:
- power: Number - strength of shake (camera movement), practical range is 0 to 20
- duration: Number - duration in seconds divided by 2
- frequency: Number - frequency of shake, practical range is 0 to 100
- Return Value:
- Nothing
Examples
- Example 1:
- addCamShake [10, 2, 25]; // Shakes the camera for 1 second
- Example 2:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note