BIS fnc priorityQueue Init: Difference between revisions
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{{ | {{RV|type=function | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.86 | |||
| | |gr1= Priority Queue | ||
|descr= <pre>/* | |||
Author: Zozo | Author: Zozo | ||
Description: | Description: | ||
Initialize the Priority Queue data structure. | |||
The Priority Queue is sorted on inserting. Bigger numbers are set on higher indexes. | |||
Parameters: | Parameters: | ||
_maxSize:INT - OPTIONAL, sets the Queue MAX SIZE (otherwise it is set to the constant defined in the .inc file) | |||
Returns: | Returns: | ||
_handle: Handle to the Queue (essential for manipulation with the Queue) | |||
Syntax: | Syntax: | ||
_handle:INT = [_maxSize] call BIS_fnc_PriorityQueue_Init; | |||
Example: | Example: | ||
_priorityQueue_1 = [10] call BIS_fnc_PriorityQueue_Init; | |||
*</pre>{{ | *</pre>{{Wiki|placeholder}}<!-- Remove this after fill-in --> | ||
|[] call [[ | |s1= [] call [[BIS_fnc_priorityQueue_Init]] | ||
|p1 | |p1= | ||
| | |r1= | ||
|x1 | |x1= | ||
| | |seealso= | ||
}} | }} | ||
Latest revision as of 02:19, 13 June 2021
Description
- Description:
/* Author: Zozo Description: Initialize the Priority Queue data structure. The Priority Queue is sorted on inserting. Bigger numbers are set on higher indexes. Parameters: _maxSize:INT - OPTIONAL, sets the Queue MAX SIZE (otherwise it is set to the constant defined in the .inc file) Returns: _handle: Handle to the Queue (essential for manipulation with the Queue) Syntax: _handle:INT = [_maxSize] call BIS_fnc_PriorityQueue_Init; Example: _priorityQueue_1 = [10] call BIS_fnc_PriorityQueue_Init; *
- Execution:
- call
- Groups:
- Priority Queue
Syntax
- Syntax:
- [] call BIS_fnc_priorityQueue_Init
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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