BIS fnc EXP camp initClasses: Difference between revisions
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{{ | {{RV|type=function | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.62 | |||
| | |gr1= Campaign | ||
|descr= Initializes the classes players can choose from before spawning. | |||
|serverExec= server | |||
| | |s1= [mode] call [[BIS_fnc_EXP_camp_initClasses]] | ||
|p1= mode: [[String]] - (Optional, default "DAY") can be either "DAY" (unsilenced, no NVGs, default) or "NIGHT" (silenced, NVGs) | |||
|r1= [[Boolean]] - returns [[true]] if successful, [[false]] if not | |||
|x1= <sqf>["NIGHT"] call BIS_fnc_EXP_camp_initClasses;</sqf> | |||
| | |seealso= [[BIS_fnc_EXP_camp_initCharacter]] | ||
}} | }} | ||
Latest revision as of 15:47, 8 November 2023
Description
- Description:
- Initializes the classes players can choose from before spawning.
- Execution:
- call
- Groups:
- Campaign
Syntax
- Syntax:
- [mode] call BIS_fnc_EXP_camp_initClasses
- Parameters:
- mode: String - (Optional, default "DAY") can be either "DAY" (unsilenced, no NVGs, default) or "NIGHT" (silenced, NVGs)
- Return Value:
- Boolean - returns true if successful, false if not
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_EXP_camp_initCharacter
Notes
-
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