BIS fnc EXP camp manager: Difference between revisions

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{{Function|= Comments
{{RV|type=function


| arma3 |Game name=
|game1= arma3
|version1= 1.62


|1.62|Game version=
|gr1= CampaignManager


<!---|arg= local |Multiplayer Arguments=--->
|descr= <pre>/*
 
<!---|eff= local |Multiplayer Effects=--->
 
| <pre>/*
Author: Nelson Duarte
Author: Nelson Duarte


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Returns:
Returns:
Nothing
Nothing
*/</pre>{{placeholder}}<!-- Remove this after fill-in --> |Description=
*/</pre>{{Wiki|placeholder}}<!-- Remove this after fill-in -->
 
|[] call [[BIS_fnc_EXP_camp_manager]]|Syntax=


|p1= parameter: Datatype - (Optional, default defValue) description |Parameter 1=
|s1= [] call [[BIS_fnc_EXP_camp_manager]]


|Datatype - description|Return value=
|p1=  


|x1= <code></code>|Example 1=
|r1=


|exec= call |Execution=
|x1=


| |See also=
|seealso=
}}
}}
[[Category:Function Group: CampaignManager|{{uc:EXP_camp_manager}}]]
[[Category:Functions|{{uc:EXP_camp_manager}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:EXP_camp_manager}}]]

Latest revision as of 02:16, 13 June 2021

Hover & click on the images for description

Description

Description:
/*
	Author: Nelson Duarte

	Description:
	Handles match start synchronization between server and clients

	The following states are valid:
	- Waiting	: State is set when joining the mission
	- Intro		: State is set when mission intro starts
	- Loadout	: State is set when mission loadout selection starts
	- Started	: State is set when mission gameplay starts

	Parameters:
		_introVideos: The videos directory to play, empty array leads to skipping intro videos completely
		_introVideosSubtitles: The subtitles files to execute for intro videos
		_minWaitDelay: The time to wait after waiting has been completed
		_minLoadoutDelay: The time to wait after loadout has been completed
		_maxWaitDelay: The maximum time to wait for all players during the waiting, if reached, mission is forced onto next state
		_maxLoadoutDelay: The maximum time to wait for all players during the loadout, mission is forced onto next state
		_bWantsLoadoutSelection: Whether or not to go into loadout selection, if false this is skipped
		_bNoCinematics: Whether to force no cinematics, these need to be handled manually then

	Returns:
		Nothing
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
Execution:
call
Groups:
CampaignManager

Syntax

Syntax:
[] call BIS_fnc_EXP_camp_manager
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note