setOxygenRemaining: Difference between revisions
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{{ | {{RV|type=command | ||
| arma3 |= | |game1= arma3 | ||
|version1= 0.50 | |||
| | |gr1= Object Manipulation | ||
| Sets oxygen remaining. It has no effect when soldier is not diving. Oxygen remaining is a number between 0 and 1. | |descr= Sets oxygen remaining. It has no effect when soldier is not diving. Oxygen remaining is a number between 0 and 1. | ||
| unit | |s1= unit [[setOxygenRemaining]] value | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
|p2= value: [[Number]] | |p2= value: [[Number]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <sqf>player setOxygenRemaining 0; // drowns player</sqf> | |||
| | |seealso= [[getOxygenRemaining]] | ||
}} | }} | ||
Latest revision as of 16:28, 13 May 2022
Description
- Description:
- Sets oxygen remaining. It has no effect when soldier is not diving. Oxygen remaining is a number between 0 and 1.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- unit setOxygenRemaining value
- Parameters:
- unit: Object
- value: Number
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- getOxygenRemaining
Notes
-
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