BIS fnc lerp: Difference between revisions
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{{ | {{RV|type=function | ||
| arma3 |= | |game1= arma3 | ||
|version1= 1.00 | |||
| | |gr1= Interpolation | ||
| Linear floating point interpolation. | |descr= Linear floating point interpolation. {{Link|https://en.wikipedia.org/wiki/Linear_interpolation|Linear Interpolation (Wikipedia)}} | ||
| [ | |s1= [currentValue,targetValue,alpha] call [[BIS_fnc_lerp]] | ||
|p1= | |p1= currentValue: [[Number]] - first point (start) | ||
|p2= | |p2= targetValue: [[Number]] - second point (end) | ||
|p3= | |p3= alpha: [[Number]] - interpolation speed | ||
| [[Number]] - | |r1= [[Number]] - interpolated value | ||
|x1= < | |x1= <sqf>[1,10,0.5] call BIS_fnc_lerp; // Returns 5.5</sqf> | ||
| [[:Category:Command Group: Math]] | |seealso= [[:Category:Command Group: Math]] | ||
}} | }} | ||
Latest revision as of 15:49, 8 November 2023
Description
- Description:
- Linear floating point interpolation. Linear Interpolation (Wikipedia)
- Execution:
- call
- Groups:
- Interpolation
Syntax
- Syntax:
- [currentValue,targetValue,alpha] call BIS_fnc_lerp
- Parameters:
- currentValue: Number - first point (start)
- targetValue: Number - second point (end)
- alpha: Number - interpolation speed
- Return Value:
- Number - interpolated value
Examples
- Example 1:
Additional Information
- See also:
- Category:Command Group: Math
Notes
-
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