BIS fnc getObjectBBD: Difference between revisions
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{{RV|type=function | |||
|game1= arma3 | |||
|version1= 1.00 | |||
| | |gr1= Object Manipulation | ||
| | |descr= Get object [[boundingBoxReal]] max values and store them with [[setVariable]] ["BIS_EGSpectator_objectBBD", [maxWidth, maxLength, maxHeight]] for later calls. | ||
| | |s1= [object] call [[BIS_fnc_getObjectBBD]] | ||
| | |p1= object: [[Object]] - object to measure | ||
| | |r1= [[Array]] to format [maxWidth, maxLength, maxHeight] | ||
| [ | |x1= <sqf>[player] call BIS_fnc_getObjectBBD;</sqf> | ||
|x2= <sqf>[vehicle player] call BIS_fnc_getObjectBBD;</sqf> | |||
|x2= < | |||
|seealso= [[boundingBox]] [[boundingBoxReal]] [[sizeOf]] | |||
}} | }} | ||
Latest revision as of 13:13, 13 July 2022
Description
- Description:
- Get object boundingBoxReal max values and store them with setVariable ["BIS_EGSpectator_objectBBD", [maxWidth, maxLength, maxHeight]] for later calls.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [object] call BIS_fnc_getObjectBBD
- Parameters:
- object: Object - object to measure
- Return Value:
- Array to format [maxWidth, maxLength, maxHeight]
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- boundingBox boundingBoxReal sizeOf
Notes
-
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