BIS fnc vehicleCrewTurrets: Difference between revisions
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{{ | {{RV|type=function | ||
| | |game1= arma3 | ||
|version1= 1.94 | |||
| | |gr1= Object Manipulation | ||
| Returns vehicle crew turrets, which will be filled with crew if [[createVehicleCrew]] command is executed on the vehicle. If vehicle class is passed as param, all vehicle crew turrets are returned. | |descr= Returns vehicle crew turrets, which will be filled with crew if [[createVehicleCrew]] command is executed on the vehicle. If vehicle class is passed as param, all vehicle crew turrets are returned. | ||
| vehicle call [[BIS_fnc_vehicleCrewTurrets]] | |s1= vehicle call [[BIS_fnc_vehicleCrewTurrets]] | ||
|p1= vehicle: [[Object]] or [[String]] - | |p1= vehicle: [[Object]] or [[String]] - vehicle or vehicle type | ||
| [[Array]] - array | |r1= [[Array]] - array of turrets in form of turret path ([-1] - is for driver turret) | ||
|x1= < | |x1= <sqf>"B_APC_Wheeled_01_cannon_F" call BIS_fnc_vehicleCrewTurrets;</sqf> | ||
| [[createVehicleCrew]] | |x2= <sqf>car1 call BIS_fnc_vehicleCrewTurrets;</sqf> | ||
|seealso= [[createVehicleCrew]] [[BIS_fnc_allTurrets]] [[BIS_fnc_turretConfig]] | |||
}} | }} | ||
Latest revision as of 15:53, 8 November 2023
Description
- Description:
- Returns vehicle crew turrets, which will be filled with crew if createVehicleCrew command is executed on the vehicle. If vehicle class is passed as param, all vehicle crew turrets are returned.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- vehicle call BIS_fnc_vehicleCrewTurrets
- Parameters:
- vehicle: Object or String - vehicle or vehicle type
- Return Value:
- Array - array of turrets in form of turret path ([-1] - is for driver turret)
Examples
- Example 1:
- Example 2:
Additional Information
Notes
-
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