addMagazineTurret: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (template:command argument fix)
(Add Optional information)
 
(58 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma2oa |= Game name
|game1= arma2oa
|version1= 1.52


|1.52|= Game version
|game2= tkoh
|version2= 1.00


|arg= local |Multiplayer Arguments=
|game3= arma3
|version3= 0.50


|eff= global |Multiplayer Effects=
|arg= local
____________________________________________________________________________________________


| Adds a magazine to the turret. Use turret path [-1] for driver's turret.
|eff= global


Note: you may create invalid combinations by using this function, for example by adding 20 grenades. When doing so, application behaviour is undefined. Since Arma 3  v1.55.133817 it is possible to set custom ammo count in added magazine. |DESCRIPTION=
|gr1= Turrets
____________________________________________________________________________________________


| vehicle '''addMagazineTurret''' [magazineName, turretPath, ammoCount]|SYNTAX=
|descr= Adds a magazine to the turret. Use turret path {{hl|[-1]}} for driver's turret.
{{Feature|important|Invalid combinations may be created by using this command, for example by adding 20 grenades. In these cases, behaviour is undefined.}}


|p1= vehicle: [[Object]] |PARAMETER1=
|s1= vehicle [[addMagazineTurret]] [magazineName, turretPath, ammoCount]
|p2= [magazineName, turretPath]: [[Array]] |PARAMETER2=
|p3= magazineName: [[String]] |PARAMETER3=
|p4= turretPath: [[Array]] |PARAMETER4=
|p5= ammoCount (Optional): [[Number]] (''since Arma 3 v1.55.133817'') - required ammo count |PARAMETER5=


| [[Nothing]] |RETURNVALUE=
|p1= vehicle: [[Object]]
____________________________________________________________________________________________
 
|x1= <code>_tank [[addMagazineTurret]] ["SmokeLauncherMag",[0,0]];</code> |EXAMPLE1=
|x2= <code>_tank [[addMagazineTurret]] ["20Rnd_120mmSABOT_M1A2",[0]];</code> |EXAMPLE2=
____________________________________________________________________________________________


| [[addMagazineGlobal]], [[addMagazine]], [[loadMagazine]], [[addMagazines]], [[addMagazineCargo]], [[addMagazineCargoGlobal]], [[addMagazinePool]], [[magazinesTurret]], [[removeMagazinesTurret]], [[removeMagazineTurret]], [[weaponsTurret]], [[addMagazineAmmoCargo]], [[addWeaponTurret]], [[removeWeaponTurret]], [[turretLocal]] |SEEALSO=
|p2= magazineName: [[String]]


}}
|p3= turretPath: [[Array]] format [[Turret Path]]
 
|p4= ammoCount: [[Number]] - (Optional, default 0) desired ammo count
|p4since= arma3 1.56
 
|r1= [[Nothing]]
 
|x1= <sqf>_tank addMagazineTurret ["SmokeLauncherMag", [0,0]];</sqf>


<h3 style="display:none">Notes</h3>
|x2= <sqf>_tank addMagazineTurret ["20Rnd_120mmSABOT_M1A2", [0]];</sqf>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>


<h3 style="display:none">Bottom Section</h3>
|x3= <sqf>_tank addMagazineTurret ["20Rnd_120mmSABOT_M1A2", [0], 10]; // add magazine with 10 rounds</sqf>


[[Category:ArmA 2 OA: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
|seealso= [[addMagazineGlobal]] [[addMagazine]] [[loadMagazine]] [[addMagazines]] [[addMagazineCargo]] [[addMagazineCargoGlobal]] [[addMagazinePool]] [[magazinesTurret]] [[removeMagazinesTurret]] [[removeMagazineTurret]] [[weaponsTurret]] [[addMagazineAmmoCargo]] [[addWeaponTurret]] [[removeWeaponTurret]] [[turretLocal]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
}}
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 12:01, 1 April 2024

Hover & click on the images for description

Description

Description:
Adds a magazine to the turret. Use turret path [-1] for driver's turret.
Invalid combinations may be created by using this command, for example by adding 20 grenades. In these cases, behaviour is undefined.
Groups:
Turrets

Syntax

Syntax:
vehicle addMagazineTurret [magazineName, turretPath, ammoCount]
Parameters:
vehicle: Object
magazineName: String
turretPath: Array format Turret Path
since Arma 3 logo black.png1.56
ammoCount: Number - (Optional, default 0) desired ammo count
Return Value:
Nothing

Examples

Example 1:
_tank addMagazineTurret ["SmokeLauncherMag", [0,0]];
Example 2:
_tank addMagazineTurret ["20Rnd_120mmSABOT_M1A2", [0]];
Example 3:
_tank addMagazineTurret ["20Rnd_120mmSABOT_M1A2", [0], 10]; // add magazine with 10 rounds

Additional Information

See also:
addMagazineGlobal addMagazine loadMagazine addMagazines addMagazineCargo addMagazineCargoGlobal addMagazinePool magazinesTurret removeMagazinesTurret removeMagazineTurret weaponsTurret addMagazineAmmoCargo addWeaponTurret removeWeaponTurret turretLocal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note