addMagazineCargo

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Introduced with Operation Flashpoint version 1.00
  Arguments of this scripting command don't have to be local to the client the command is executed onEffects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on

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Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Add magazines to the cargo space of vehicles, which can be taken out by infantry units. Once the magazine cargo space is filled up, any further addMagazineCargo commands are ignored.
Arma 3 logo black.png In Arma 3, arguments for this command must be local (Arguments of this scripting command have to be local to the client the command is executed on). For global variant see addMagazineCargoGlobal

Syntax

Syntax:
vehicleName addMagazineCargo [magazineName, count]
Parameters:
vehicleName: Object - vehicle to add the magazines to
[magazineName, count]: Array
magazineName: String - magazine name. See the topic Category:Weapons for reference about possible values.
count: Number - number of magazines to add
Return Value:
Nothing

Examples

Example 1:
_truck addMagazineCargo ["M16", 5];

Additional Information

Multiplayer:
-
See also:
addMagazineCargoGlobaladdMagazineaddMagazineGlobaladdMagazine_arrayaddMagazinesaddMagazinePooladdMagazineTurretclearMagazineCargoaddWeaponCargoclearWeaponCargogetMagazineCargoaddItemCargoaddItemCargoGlobaladdMagazineAmmoCargo

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on October 24, 2009 - 11:02, (CEST)
Sbsmac
Only works on clients.

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