BIS fnc initDisplay: Difference between revisions
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{{ | {{RV|type=function | ||
| arma3 |= | |game1= arma3 | ||
|version1= 1.00 | |||
| | |gr1= GUI | ||
| | |descr= This function is a central part of how BI handles UIs. For a full explanation see [[GUI_Tutorial#BIS_fnc_initDisplay|this page]]. | ||
|s1= parameters call [[BIS_fnc_initDisplay]] | |||
|p1= parameters: [[Array]] | |p1= parameters: [[Array]] | ||
* [ | * [] - Init displays during preStart | ||
* [mode, params, displayClass, scriptPath] | * [mode, params, displayClass, scriptPath, register] | ||
** mode: [[String]] - | ** mode: [[String]] - Mode, can be "onLoad" or "onUnload" | ||
** params: [[Array]] - | ** params: [[Array]] - Parameters passed from [[User_Interface_Event_Handlers#onLoad|onLoad]] or [[User_Interface_Event_Handlers#onUnload|onUnload]] UI event handler | ||
** displayClass: [[String]] - [[Display]] class, usually to format "RscDisplayXXX" | ** displayClass: [[String]] - [[Display]] class, usually to format "RscDisplayXXX" | ||
** scriptPath: [[String]] - | ** scriptPath: [[String]] - Script path from CfgScriptPaths | ||
| ** register: [[Number]] or [[Boolean]] - Save variables associated with the display to the uiNamespace. Usually this is {{hl|false}} when the function is called from a control. | ||
| |||
| Nothing | |r1= Nothing | ||
|x1= < | |x1= <sqf>["onLoad", _this, "RscDisplayAAR", "GUI", true] call (uiNamespace getVariable "BIS_fnc_initDisplay");</sqf> | ||
|seealso= [[GUI Tutorial]] [[Arma: GUI Configuration]] | |||
}} | }} | ||
Latest revision as of 17:48, 8 November 2023
Description
- Description:
- This function is a central part of how BI handles UIs. For a full explanation see this page.
- Execution:
- call
- Groups:
- GUI
Syntax
- Syntax:
- parameters call BIS_fnc_initDisplay
- Parameters:
- parameters: Array
- [] - Init displays during preStart
- [mode, params, displayClass, scriptPath, register]
- mode: String - Mode, can be "onLoad" or "onUnload"
- params: Array - Parameters passed from onLoad or onUnload UI event handler
- displayClass: String - Display class, usually to format "RscDisplayXXX"
- scriptPath: String - Script path from CfgScriptPaths
- register: Number or Boolean - Save variables associated with the display to the uiNamespace. Usually this is false when the function is called from a control.
- Return Value:
- Nothing
Examples
- Example 1:
- ["onLoad", _this, "RscDisplayAAR", "GUI", true] call (uiNamespace getVariable "BIS_fnc_initDisplay");
Additional Information
- See also:
- GUI Tutorial Arma: GUI Configuration
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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