BIS fnc enemySides: Difference between revisions

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m (Text replacement - "Side relations" to "Side Relations")
 
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{{RV|type=function


{{Function|Comments=
|game1= arma3
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|version1= 1.00


| a3 |Game name=
|gr1= Sides


|1.00|Game version=
|descr= Returns sides hostile to the given [[Side|side]] / [[Object|object]].
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|Returns sides hostile to the given [[Side|side]] / [[Object|object]].|DESCRIPTION=
|s1= input call [[BIS_fnc_enemySides]]
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| input call [[BIS_fnc_enemySides]];|SYNTAX=
|p1= input: [[Object]] or [[Side]] - side or object whose hostile sides should be returned


|p1= input - [[Object]] or [[Side]] - Side or object whose hostile sides should be returned.|PARAMETER1=
|r1= [[Array]] containing all hostile sides of given side or object


|[[Array]] containing all hostile sides of given side or object|RETURNVALUE=
|x1= <sqf>player call BIS_fnc_enemySides;</sqf>
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|x1= <code>[[player]] [[call]] [[BIS_fnc_enemySides]];</code> |=
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|[[side]], [[countSide]], [[CfgVehicles_Config_Reference#side|CfgVehicles config side value]], [[Side]], [[playerSide]], [[west]], [[east]], [[resistance]], [[civilian]], [[sideLogic]], [[sideFriendly]], [[sideEnemy]], [[sideUnknown]], [[sideEmpty]], [[sideAmbientLife]], [[Side relations]]|SEEALSO=


|seealso= [[side]] [[countSide]] {{Link|CfgVehicles Config Reference#side}} [[Side]] [[playerSide]] [[west]] [[east]] [[resistance]] [[civilian]] [[sideLogic]] [[sideFriendly]] [[sideEnemy]] [[sideUnknown]] [[sideEmpty]] [[sideAmbientLife]] [[Side Relations]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Sides|{{uc:enemySides}}]]
[[Category:Functions|{{uc:enemySides}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:enemySides}}]]

Latest revision as of 20:02, 12 June 2023

Hover & click on the images for description

Description

Description:
Returns sides hostile to the given side / object.
Execution:
call
Groups:
Sides

Syntax

Syntax:
input call BIS_fnc_enemySides
Parameters:
input: Object or Side - side or object whose hostile sides should be returned
Return Value:
Array containing all hostile sides of given side or object

Examples

Example 1:
player call BIS_fnc_enemySides;

Additional Information

See also:
side countSide CfgVehicles Config Reference - side Side playerSide west east resistance civilian sideLogic sideFriendly sideEnemy sideUnknown sideEmpty sideAmbientLife Side Relations

Notes

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Only post proven facts here! Add Note